Although Nintendo had well established Mario character Sega's mascot up to then was somewhat lacking, but with Sonic at the helm they had a bad-ass hedgehog to challenge the Plumber.
The game is a 2D platform game with emphasis mainly on speed with Sonic being able to run at blistering speeds as he charges through the games levels. In total the game has 19 proper levels (with 6 "Zones" broken into 3 "acts" as well as a Final Zone) and a number of "Special Zones" where Sonic attempts to get a chaos emerald. Through out the Zones sonic will come across a variety of obstacles, enemies and a boss created by "Dr Robotnik" (or Dr Eggman).
In the game Sonic gets to collect a number of power ups including a shield and temporary invincibility though the main collectable are the golden rings that litter the levels. If the player collects 100 rings in a level they will be given a new life though the rings have a second purpose, if the player gets hit with out any rings they will die (if they have rings they will be thrown about the screen allowing for Sonic to re-collect them).
As well as the fast paced gameplay the game also features some fabulous music which often has an uptempo feel to it and sound as good as the game plays.
Whilst it's hugely fun and rather expansive the game does have it's serious flaws, mainly the frustrating level design of some of the later levels, most notably the water levels. For example Scrap Brain Act 3 feels badly designed and it seems to have enemies appearing at the worst times as well as having air bubbles spaced too far apart.
The level select screen |
88%
Details:
Console-Mega Drive
Release-1991
Developer-Team Sonic
Genre-2D Platformer
Players-1
Trivia:
The game became the "Pack in title" for the Mega Drive/Genesis much like Tetris had been for the Game Boy
The "Banner and stars" title screen was also used by Sega in the "Alex Kidd" and "Wonder Boy" games.
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