Monday 14 November 2011

Fatman

 When it comes to terrible terrible games few compete with "Fatman" (also known as "Slaughter Sport") on the Sega Mega Drive/Genesis. It's a game that almost makes "Pit Fighter" look like an enjoyable nights entertainment.

The game is a 2D fighting game (think Street Fight II or the early Mortal Kombat games) but one that really has very, very little going for it other than it's cult status as a broken and frustrating game. In fact it's awfulness is probably the only reason anyone even remembers the game.

 It's easy to make a bad game, but it's hard to make such a bad game that has no real redeeming factors. Firstly you are greeted by a big breasted man (see the screen shot) and a cross over of a mermaid and a mutated leopard. This should have said it all really, but then you get music that sounds like a computer being abused by a nerd who wants to test whether or not their Mac can feel pain. These would usually be signs that I should be turning a game off but yet worse was yet to come.


The in game graphics, whilst not terrible really don't do anything good for the game but what's worse are the controls and the lag which really make it unplayable. The game plays as if it's drunk and doesn't know what you're telling it to do, it acts as if taking a command is against it's code and it'll just do whatever it likes (which is generally nothing). Whilst your character is impossible to control the computer controlled character seems to never miss.
It's ugly, it gives you an earache and it feels like your fingers are worthless. When a game simply doesn't want to work there is little you can do but stick it in "The Hall of Shame" and hope others manage to avoid it.

11%

Details:
Console-Mega Drive
Release-1991
Developer-Atari
Genre-Fighting
Players-1or 2

Trivia-
It was previously released as Mondu's Fight Palace and Tongue of the Fatman

It's awful and it will make you want to kill yourself.

No comments:

Post a Comment